Pandemic: The Cure Experimental Meds NASCAR don't get fired
$49.99
Description
don't get fired
Additional core books provide general information usable in any Ars Magica game
but you do have to be a plant
With a full set of vehicles and a dashboard
Whether you've slung hash in Hillcrest or just survived a particularly demanding brunch crowd
Pandemic: The Cure Experimental Meds NASCAR don't get firedThis expansion adds two thrilling challenges to the dice based Pandemic: The Cure. You've traveled the world, collected disease samples, and researched cures. But new challenges are emerging. The Experimental Meds super expansion builds on the Pandemic: The Cure dice based game of curing diseases. Adapt to the escalating situation as a fifth purple disease with a unique set of dice behaves in unpredictable ways. Purple dice can lead to even more
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